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"Oh, dear!"
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Danger rides on Dark wings
Ducktales 05 Cover a2.jpg
Issue Information
Issue 5
Published Wednesday, September 14, 2011
Written by Warren Spector
Artists Jose Massaroli & Magic Eye Studios
Comic Guide

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Dangerous Currency, Part 2

Danger rides on Dark wings or Dangerous Currency, Part 1 is the 5th issue of the Ducktales Comic Series published by Kaboom (Studios).

Summary Edit

It's the beginning of the crossover 20 years in the making! Launchpad is the CEO of a major corporation in St. Canard? The Gizmoduck suit has been taken over by a little girl? Has the entire world gone mad? It certainly has, according to Scrooge McDuck, and he's about to get to the bottom of it in Part One of the biggest event in Disney Afternoon Revolution history…The DARKWING DUCK/DUCKTALES crossover: Dangerous Currency! Brought to you by EPIC MICKEY's Warren Spector!


The story begins by pointing out that Quackwerks, the primary business in St. Canard and office of Launchpad McQuack is owned by a little known guy in Duckburg by the name of Scrooge McDuck. We begin two hors before things get insane, as McDuck and his three nephews and niece head to see Launchpad. Meanwhile, a lone duck, who looks haggard and worn down is runnign through the darkness, trying to reach Launchpad before its too late. As both of these events take place, Scrooge explains that the reason everyone is in danger is because Fenton Crackshell, the best accountant in the world, cannot be found. No surprise that the mysterious and desperate duck running is indeed Fenton, now arriving at the home of Drake Mallard, aka Darkwing. As Fenton is raving about what "lies below," Scrooge arrives at the house to attack Launchpad for screwing up his company, but stops short when he sees Fenton. It gets dark very fast putside and everything begins to become evil and inky- just like the substance that they have been dealign with for the past few issues. Fenton screams out that no matter what, don't let the slime touch you, just as the floor swallows him whole. Scrooge and Launchpad go back and forth about what will they do now that Gizmoduck is gone. Also, Drake learns that Fenton is Gizmoduck. A fact that apparently everyone but him was aware of. Scrooge then harps on the fact that Drake is useless for about five minutes before he finally comes out that he is really Darkwing Duck, which takes Scrooge another 5 minutes to get over. Meanwhile, the League of Eve-il (Yeah, dumb name, I know), comprised of Magica Despell, Amonia Pine, Cinnamon Teal, and Camille Chameleon, is putting plans into motion destroy both Duck cities. Back in St. Canard, Gyro Gearloose, Scrooge's inventions guy, is working on a way to beat the evil substance. Gosalyn reveals to everyone what she's been hiding- the Gizmoduck armor, and while Scrooge is annoyed that Fenton lost the armor to a little girl, he quickly bonds with Gos. Gyro and Honker fix the suit up for Fenton, so that instead of him saying his catchphrase and the armor coming to him, he will be teleported to the armor now. Before the process can go through, the Beagle Boys and Megavolt arrive to steal the armor. Gyro and Honker get taken out while Darkwing goes up against Megavolt. The Beagle Boys however, forgot the first rule of the shows- watch the kids. Scrooge's kids and Gos take out most of the Beagle Boys with grappling hooks and assorted rope. Darkwing and Megavolt continue fighting, and just as Darkwing gets the upper hand, the villains all get a call to "get dirty," which is code for "Put the ink on you." The heroes are mystified why there are covering themselves with the stuff until the changes happen. Megavolt turns into a complete powerhouse, who makes his own energy instead of having to steal voltage, and the Beagle Boys turn into one giant body with five heads and four arms. With these changes the villains easily steal the Gizmo suit and head to the hideout where a trap is being set for the heroes who follow. As the heroes look onward, they see that St. Canard itself has turned into a monster. While the ramifications of a whole city turning evil are discussed, Scrooge sneaks off to contact "Agent 44," who is a mystery to us currently, to tell him "This is worse than we thought." End of Part 1.

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